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CSS3 3D Transforms


3D Transforms

CSS3 allows you to format your elements using 3D transforms.

In this chapter you will learn about some of the 3D transform methods:

  • rotateX()
  • rotateY()

Click on the elements below, to see the difference between a 2D transform and a 3D transform:

2D rotate
3D rotate


Browser Support

Property Browser Support
transform

Internet Explorer 10 and Firefox supports 3D transforms.

Chrome and Safari requires the prefix -webkit-.

Opera does not yet support 3D transforms (It supports 2D transforms only).


The rotateX() Method

Rotate X

With the rotateX() method, the element rotates around its X-axis at a given degree.

Opera Safari Chrome Firefox Internet Explorer

Example

div
{
transform: rotateX(120deg);
-webkit-transform: rotateX(120deg); /* Safari and Chrome */
}

Try it yourself »


The rotateY() Method

Rotate Y

With the rotateY() method, the element rotates around its Y-axis at a given degree.

Opera Safari Chrome Firefox Internet Explorer

Example

div
{
transform: rotateY(130deg);
-webkit-transform: rotateY(130deg); /* Safari and Chrome */
}

Try it yourself »


Transform Properties

The following table lists all the transform properties:

Property Description CSS
transform Applies a 2D or 3D transformation to an element 3
transform-origin Allows you to change the position on transformed elements 3
transform-style Specifies how nested elements are rendered in 3D space 3
perspective Specifies the perspective on how 3D elements are viewed 3
perspective-origin Specifies the bottom position of 3D elements 3
backface-visibility Defines whether or not an element should be visible when not facing the screen 3

3D Transform Methods

Function Description
matrix3d
(n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n)
Defines a 3D transformation, using a 4x4 matrix of 16 values
translate3d(x,y,z) Defines a 3D translation
translateX(x) Defines a 3D translation, using only the value for the X-axis
translateY(y) Defines a 3D translation, using only the value for the Y-axis
translateZ(z) Defines a 3D translation, using only the value for the Z-axis
scale3d(x,y,z) Defines a 3D scale transformation
scaleX(x) Defines a 3D scale transformation by giving a value for the X-axis
scaleY(y) Defines a 3D scale transformation by giving a value for the Y-axis
scaleZ(z) Defines a 3D scale transformation by giving a value for the Z-axis
rotate3d(x,y,z,angle) Defines a 3D rotation
rotateX(angle) Defines a 3D rotation along the X-axis
rotateY(angle) Defines a 3D rotation along the Y-axis
rotateZ(angle) Defines a 3D rotation along the Z-axis
perspective(n) Defines a perspective view for a 3D transformed element


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