From http://www.w3schools.com (Copyright Refsnes Data)
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A task specifies what action to perform when an event occurs.
The <go> task represents the action of switching to a new card.
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<?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card> <p> <anchor>Go To Test<go href="test.wml"/></anchor> </p> </card> </wml> |
The <prev> task represents the action of going back to the previous card.
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<?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card> <p> <anchor>Previous Page<prev/></anchor> </p> </card> </wml> |
The <refresh> task refreshes some specified card variables. If any of the variables are shown on the screen, this task also refreshes the screen.
The following example uses an <anchor> tag to add a "Refresh this page" link to the card. When the user clicks on the link, he or she refreshes the page and the value of the variable x will be set to 30:
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<?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card> <p> <anchor> Refresh this page <go href="thispage.wml"/> <refresh><setvar name="x" value="30"/></refresh> </anchor> </p> </card> </wml> |
The <noop> task says that nothing should be done (noop stands for "no operation"). This tag is used to override deck-level elements.
The <do> tag can be used to activate a task when the user clicks on a word/phrase on the screen.
The following example uses a <do> tag to add a "Back" link to the card. When the user clicks on the "Back" link, he or she should be taken back to the previous card. But the <noop> tag prevents this operation; when the user clicks on the "Back" link nothing will happen:
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<?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card> <p> <do name="back" type="prev" label="Back"> <noop/> </do> </p> </card> </wml> |
| Start tag | Purpose | WML |
|---|---|---|
| <go> | Represents the action of switching to a new card | 1.1 |
| <noop> | Says that nothing should be done (noop stands for "no operation"). Used to override deck-level elements | 1.1 |
| <prev> | Represents the action of going back to the previous card | 1.1 |
| <refresh> | Refreshes some specified card variables. If any of the variables are shown on the screen, this task also refreshes the screen | 1.1 |
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From http://www.w3schools.com (Copyright Refsnes Data)